Research output
Publications
212 publications
2026
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Abstraction Beats Realism: Physiological Visualizations Enhance Arousal Synchrony in VR Concert Recreations
The Augmented Humans International Conference 2026 (AHs 2026), March 16--19, 2026, Okinawa, Japan
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Embodied Responses to Posthuman Performance: A Mixed-Methods Study of Physiological and Emotional Audience Reactions
The Augmented Humans International Conference 2026 (AHs 2026), March 16--19, 2026, Okinawa, Japan
2025
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2nd International Workshop on Mobile Cognitive-Augmenting and Cognition-Altering Technologies (CAT) in Human-Centered AI
Adjunct Proceedings of the 27th International Conference on Mobile Human-Computer Interaction
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A Multimodal Wearable Sensing System for Vocal Muscle Biofeedback in Singing Pitch Training
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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A Placebo Concert: The Placebo Effect for Visualization of Physiological Audience Data during Experience Recreation in Virtual Reality
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
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Beyond Human: Cognitive and Physical Augmentation through AI, Robotics, and XR–Opportunities and Risks
Proceedings of the Augmented Humans International Conference 2025
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Beyond Symbols: Motion Perception Cues Enhance Dual-Task Performance with Wearable Directional Guidance
Proceedings of the 2025 ACM International Symposium on Wearable Computers, 22-29
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Biosensing, Enhanced Senses and Experience Design for Augmented Humans
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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BodyPursuits: Exploring Smooth Pursuit Gaze Interaction Based on Body Motion Targets
Proceedings of the 2025 Symposium on Eye Tracking Research and Applications
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Closed-Loop Rhythmic Haptic Biofeedback via Smartwatch for Relaxation and Sleep Onset
Proceedings of the 2025 ACM International Symposium on Wearable Computers
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Conscious or Unconscious Meditation? Haptic Interaction Design in Meditation Augmentation Using Physiological Sensing
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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Cuddle-fish: Exploring a soft floating robot with flapping wings for physical interactions
Proceedings of the Augmented Humans International Conference 2025, 160-173
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EchoSense: Frontal Haptic Navigation in VR towards Biomimetic Empathy
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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Exploring Singing Breath: Physiological Insights and Directions for Breath-Aware Augmentation in Mixed Reality Design
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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Eye-Tracking for Cognitive Well-Being: Balancing Detection and Ethical Feedback
Proceedings of the 2025 Symposium on Eye Tracking Research and Applications
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Introduction of the VCSD Dataset: A Vocal Cords Dataset Using EMG and Ultrasonography for Singing Pitch Skill Recognition
Companion of the 2025 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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OpticalAging: Real-time Presbyopia Simulation for Inclusive Design via Tunable Lenses
arXiv preprint arXiv:2506.19307
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Pro's Eyes: A Wearable System for Synchronous and Asynchronous Observational Pattern Learning
Proceedings of the SIGGRAPH Asia 2025 Emerging Technologies, 1-2
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Spread Your Wings: Demonstrating a Soft Floating Robotic Avatar with Flapping Wings for Novel Physical Interactions
ACM SIGGRAPH 2025 Emerging Technologies
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Sticking With Electronics for Crafting Practices: An Inclusive Approach to Promote Making Literacy Among Older Adults
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems
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TIEboard: A Digital Educational Tool for Kids Geometric Learning
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
2024
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" Speech is Silver, Silence is Golden" Analyzing Micro-communication Strategies between Visually Impaired Runners and their Guides
Proceedings of the CHI Conference on Human Factors in Computing Systems
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Affective Wings: Exploring Affectionate Behaviors in Close-Proximity Interactions with Soft Floating Robots
SIGGRAPH Asia 2024 Posters
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Cross-Reality Attention Guidance on the Light Field Display
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
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Innermost echoes: Integrating real-time physiology into live music performances
Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
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mobiCHAI-1st International Workshop on Mobile Cognition-Altering Technologies (CAT) using Human-Centered AI
Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction
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Novel Sensing Methods for Vocal Technique Analysis: Evaluation on Electromyography and Ultrasonography
2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
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OpenEarable ExG: Open-Source Hardware for Ear-Based Biopotential Sensing Applications
Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing
2023
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“I am both here and there” Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Caf{\'e}
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
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Affective Umbrella--A Wearable System to Visualize Heart and Electrodermal Activity, towards Emotion Regulation through Somaesthetic Appreciation
Proceedings of the Augmented Humans International Conference 2023
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Augmented Humans: Cyborg visions of the future
XRDS: Crossroads, The ACM Magazine for Students
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Cognitive Augmentation (Dagstuhl Seminar 22491)
Dagstuhl Reports 12 (12), 1-26
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Detecting an Offset-Adjusted Similarity Score based on Duchenne Smiles
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
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Exploring Digital Embodiment in Wheelchair Dance with Generative AI
Proceedings of the 13th International Conference on the Internet of Things
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Exploring the Design Space of Assistive Augmentation
Proceedings of the Augmented Humans International Conference 2023
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Feel What You Don’t Hear: A New Framework for Non-Aural Music Experiences
Proceedings of the International Conference on New Interfaces for Musical Expression
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First Bite/Chew: distinguish different types of food by first biting/chewing and the corresponding hand movement
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
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First Bite/Chew: distinguish typical allergic food by two IMUs
Proceedings of the Augmented Humans International Conference 2023
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Innermost Echoes
Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
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iOT device design for rapid detection of Alzheimer inducing P. gingivalis bacteria
Proceedings of the 13th International Conference on the Internet of Things
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Phantom Undulations: Remote Physiological Sensing in Abstract Installation Works
Proceedings of the Augmented Humans International Conference 2023
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Soma Express Kit: Understanding the Somaesthetic Experience of People with Visual Impairment: Soma Express Kit
Proceedings of the 13th International Conference on the Internet of Things
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Towards Embodying Emotions in Play with Neurodivergent Children using Haptic Technologies
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
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Towards enhancing a recorded concert experience in virtual reality by visualizing the physiological data of the audience
Proceedings of the Augmented Humans International Conference 2023, 330-333
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Ubicomp Tutorial-UbiCHAI-Experimental Methodologies for Cognitive Human Augmentation
Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing \\& the 2023 ACM International Symposium on Wearable Computing
2022
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” Nah, it’s just annoying!” A Deep Dive into User Perceptions of Two-Factor Authentication
ACM Transactions on Computer-Human Interaction
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Emolleia--Wearable Kinetic Flower Display for Expressing Emotions
Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction
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Ethereal Phenomena-Interactive Art, Meditation, and Breathing Biofeedback: From Mind and Body Wellness Towards Self-Transcendence
Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction
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Frisson Waves: Exploring Automatic Detection, Triggering and Sharing of Aesthetic Chills in Music Performances
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
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GazeSync: Eye Movement Transfer Using an Optical Eye Tracker and Monochrome Liquid Crystal Displays
27th International Conference on Intelligent User Interfaces
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Human--Computer Integration: Towards Integrating the Human Body with the Computational Machine
Foundations and Trends{\textregistered} in Human-Computer Interaction
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Inner self drawing machine.
SIGGRAPH Asia Art Gallery
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Linking Audience Physiology to Choreography
ACM Transactions on Computer-Human Interaction
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Seeing our Blind Spots: Smart Glasses-based Simulation to Increase Design Students’ Awareness of Visual Impairment
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology
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ThermalDrive-Towards Situation Awareness over Thermal Feedback in Automated Driving Scenarios
27th International Conference on Intelligent User Interfaces
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Toolkits \\& Wearables: Developing Toolkits for Exploring Wearable Designs
CHI Conference on Human Factors in Computing Systems Extended Abstracts
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What we talk about when we talk about human-computer integration
CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-4
2021
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25 Years of ISWC
IEEE Pervasive Computing
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25 years of ISWC: Time flies when you're having fun
IEEE Pervasive Computing 20 (3), 72-78
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Affective Umbrella--Towards a Novel Sensor Integrated Multimedia Platform Using Electrodermal and Heart Activity in an Umbrella Handle
20th International Conference on Mobile and Ubiquitous Multimedia
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Body As Starting Point 4: Inbodied Interaction Design for Health Ownership.
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
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Boiling Mind-A Dataset of Physiological Signals during an Exploratory Dance Performance
Augmented Humans Conference 2021
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Boiling Mind: Amplifying the Audience-Performer Connection through Sonification and Visualization of Heart and Electrodermal Activities
Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction
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Ethereal Phenomena
SIGGRAPH Asia 2021 Art Gallery, 1-1
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Exploring Collective Physiology Sharing as Social Cues to Support Engagement in Online Learning
20th International Conference on Mobile and Ubiquitous Multimedia
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Eyewear 2021 The Forth Workshop on Eyewear Computing--Augmenting Social Situations and Democratizing Tools
Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
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Haptic Empathy: Conveying Emotional Meaning through Vibrotactile Feedback
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
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Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
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Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes
A. and Grube, Tim and Kunze, Kai. ACM Transactions on Computer-Human Interaction
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JINSense: Repurposing Electrooculography Sensors on Smart Glass for Midair Gesture and Context Sensing
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
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Poster: A Participatory Workshop to Design Vibrothermal Haptics of a Smart Fidget Surface for Remote Workers
Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
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SIGHInt: Special Interest Group for Human-Computer Integration
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
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ThermoQuest-A Wearable Head Mounted Display to Augment Realities with Thermal Feedback
20th International Conference on Mobile and Ubiquitous Multimedia
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Tranquillity at Home: Designing Plant-mediated Interaction for Fatigue Assessment
Augmented Humans Conference 2021
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Tunnel Vision--Dynamic Peripheral Vision Blocking Glasses for Reducing Motion Sickness Symptoms
2021 International Symposium on Wearable Computers
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Using Smart Eyewear to Sense Electrodermal Activity While Reading
Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers
2020
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” I don’t know how to protect myself”: Understanding Privacy Perceptions Resulting from the Presence of Bystanders in Smart Environments
Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society
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3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
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All in one! user perceptions on centralized iot privacy settings
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
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Aromacue-a scent toolkit to cope with stress using the 4-7-8 breathing method
Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
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Bubble Visualization Overlay in Online Communication for Increased Speed Awareness and Better Turn Taking
Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology
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Collaborative learning \\& co-creation in XR
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
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Face Commands-User-Defined Facial Gestures for Smart Glasses
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
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FingerFlex: Shape Memory Alloy-based Actuation on Fingers for Kinesthetic Haptic Feedback
19th International Conference on Mobile and Ubiquitous Multimedia
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Genvibe: exploration of interactive generation of personal vibrotactile patterns
Proceedings of the Augmented Humans International Conference, 1-9
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MazeRunVR: An Open Benchmark for VR Locomotion Performance, Preference and Sickness in the Wild
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
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Motor memory in HCI
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
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Multiplex Vision: Understanding Information Transfer and F-Formation With Extended 2-Way FOV
26th ACM Symposium on Virtual Reality Software and Technology
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Pleasant Locomotion--Towards Reducing Cybersickness using fNIRS during Walking Events in VR
Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology
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Sleepy watch: towards predicting daytime sleepiness based on body temperature
Adjunct Proceedings of the 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2020 ACM International Symposium on Wearable Computers
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Visuomotor Influence of Attached Robotic Neck Augmentation
Symposium on Spatial User Interaction
2019
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Accelerating Skill Acquisition of Two-Handed Drumming using Pneumatic Artificial Muscles
Augmented Humans 2020
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Blink as you sync: uncovering eye and nod synchrony in conversation using wearable sensing
Proceedings of the 23rd International Symposium on Wearable Computers
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Continuous alertness assessments: Using EOG glasses to unobtrusively monitor fatigue levels In-The-Wild
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
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Eyewear 2019: third workshop on eyewear computing-focus: social interactions
Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers
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Heatsense–thermal sensory supplementation for superhuman sports
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1831-1833
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ISWC 2018: Towards Smarter Wearable Technologies That Blend With Our Bodies
IEEE Pervasive Computing
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Poster: Smart eyewear enabled interactive pet toy for users with limited mobility
Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers
2018
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Anyorbit: orbital navigation in virtual environments with eye-tracking
Proceedings of the 2018 ACM Symposium on Eye Tracking Research \\& Applications
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Artificial Motion Guidance: An Intuitive Device Based on Pneumatic Gel Muscle (PGM)
The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings
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Automated data gathering and training tool for personalized" Itchy Nose"
AH'18 Proceedings of the 9th Augmented Human International Conference
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Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentation
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities
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Dubhap: a sensory substitution based superhuman sport
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities
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Eyewear 2018: Second workshop on eyewear computing
UbiComp 2018 Adjunct Proceedings
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Make-a-face: a hands-free, non-intrusive device for tongue/mouth/cheek input using EMG
ACM SIGGRAPH 2018 Posters
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Mapping Natural Facial Expressions Using Unsupervised Learning and Optical Sensors on Smart Eyewear
Proceedings of the 2018 ACM International Sympposium on Wearable Computers
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MetaArms: Body Remapping Using Feet-Controlled Artificial Arms
The 31st Annual ACM Symposium on User Interface Software and Technology
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Muscle-Wire Glove: Pressure-Based Haptic Interface
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion
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Pinchmove: improved accuracy of user mobility for near-field navigation in virtual environments
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services
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Shape Memory Alloy Wire Actuators for Soft, Wearable Haptic Devices
Proceedings of the 2018 ACM International Symposium on Wearable Computers
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Towards Enhancing Emotional Responses to Media using Auto-Calibrating Electric Muscle Stimulation (EMS)
Proceedings of the 9th Augmented Human International Conference
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Unconstrained Neck: Omnidirectional Observation from an Extra Robotic Neck
Proceedings of the 9th Augmented Human International Conference
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VR Reading UIs: Assessing Text Parameters for Reading in VR
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
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Wearable Aura: Interactive Personal Projection to Bring People Closer
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
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Wordometer Systems for Everyday Life
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
2017
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A Dagstuhl Seminar Looks beyond Virtual and Augmented Reality
IEEE MultiMedia 24 (2), 14-17
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Armswing: using arm swings for accessible and immersive navigation in AR/VR spaces
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia
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atmoSphere: designing cross-modal music experiences using spatial audio with haptic feedback
ACM SIGGRAPH 2017 Emerging Technologies
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CleaVR: collaborative layout evaluation and assessment in virtual reality
ACM SIGGRAPH 2017 Posters
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EMS icons: conveying information by analogy to enhance communication through electrical muscle stimulation
Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
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Evaluation of Facial Expression Recognition by A Smart Eyewear for Facial Direction Changes, Repeatability and Positional Drift
ACM Transactions on Interactive Intelligent Systems (TiiS)
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Eyewear to Make Me Smile: Can Electric Muscle Stimulation increase Happiness?
Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction
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Facial thermography for attention tracking on smart eyewear: An initial study
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze
ACM SIGGRAPH 2017 Posters
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IN360: A 360-degree-video platform to change students preconceived notions on their career
Turning Teaching Inside Out
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IoT 2016
IEEE Pervasive Computing 16 (2), 87-89
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Open Smart Eyewear: From Sensing to Human Amplification and Scaffolding Technologies
Ubiquitous Virtual Reality (ISUVR), 2017 International Symposium on
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Quantified reading and learning for sharing experiences
Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
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Superhuman sports: applying human augmentation to physical exercise
IEEE Pervasive Computing
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Towards interactive mindfulness training using breathing based feedback
Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
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Towards reading trackers in the wild: detecting reading activities by EOG glasses and deep neural networks
Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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Wearable aura: an interactive projection on personal space to enhance communication
Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers
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Workshop on Amplification and Augmentation of Human Perception
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
2016
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A remote collaboration system with empathy glasses
2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)
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Ambient Rhythm: Melodic Sonification of Status Information for IoT-enabled Devices
Proceedings of the 6th International Conference on the Internet of Things
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AnyOrbit: Fluid 6DOF Spatial Navigation of Virtual Environments using Orbital Motion
Proceedings of the 2016 Symposium on Spatial User Interaction
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Embodied Reading: A Multisensory Experience.
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Empathy Glasses
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Estimation of english skill with a mobile eye tracker
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Eye blink as an input modality for a responsive adaptable video system
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Eyewear computers for human-computer interaction
interactions 23, 3
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GazeSim: simulating foveated rendering using depth in eye gaze for VR
ACM SIGGRAPH 2016 Posters
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In the Eye of the Beholder: The Impact of Frame Rate on Human Eye Blink
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Personalized record of the city wander with a wearable device: a pilot study
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Reading interventions: tracking reading state and designing interventions
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Run with me: designing storytelling tools for runners
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Smart glasses with a peripheral vision display
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Smooth eye movement interaction using EOG glasses
Proceedings of the 18th ACM International Conference on Multimodal Interaction
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Solar system: smooth pursuit interactions using EOG glasses
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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The wordometer 2.0: estimating the number of words you read in real life using commercial EOG glasses
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
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Transparent Reality: Using Eye Gaze Focus Depth as Interaction Modality
Proceedings of the 29th Annual Symposium on User Interface Software and Technology
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Wearable ambient sound display: embedding information in personal music
Proceedings of the 2016 ACM International Symposium on Wearable Computers
2015
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AffectiveWear: Toward Recognizing Facial Expression
ACM SIGGRAPH 2015 Emerging Technologies
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Assessment of Stimuli for Supporting Speed Reading on Electronic Devices
Proceedings of the 6th Augmented Human International Conference
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Enhanced Tradition: Combining Tech and Traditional Clothing
Proceedings of UbiComp'15 Adjunct
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How Much Do You Read?: Counting the Number of Words a User Reads Using Electrooculography
Proceedings of the 6th Augmented Human International Conference
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Making Regular Eyeglasses Smart
Pervasive Computing, IEEE
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MEME - Eye Wear Computing to Explore Human Behavior
Proceedings of UbiComp'15 Adjunct
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MEME: Smart Glasses to Promote Healthy Habits for Knowledge Workers
ACM SIGGRAPH 2015 Emerging Technologies
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Multimodal Literacy: Storytelling Across Senses
Proceedings of UbiComp'15 Adjunct
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Quantifying reading habits: counting how many words you read
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing
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Silhouette Interactions - Using the Hand Shadow As Interaction Modality
Proceedings of UbiComp'15 Adjunct
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Smart Eyewear for Interaction and Activity Recognition
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
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Towards Extraction of Subjective Reading Incomprehension: Analysis of Eye Gaze Features
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems
2014
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Haven't we met before? - A Realistic Memory Assistance System to Remind You of The Person in Front of You
Proceedings of the 5th Augmented Human International Conference
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Implicit Gaze based Annotations to Support Second Language Learning
Proceedings of UbiComp'14 Adjunct
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In the Blink of an Eye - Combining Head Motion and Eye Blink Frequency for Activity Recognition with Google Glass
Proceedings of the 5th Augmented Human International Conference
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Memory Specs-An Annotation System on Google Glass using Document Image Retrieval
Proceedings of UbiComp'14 Adjunct
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On the Tip of my Tongue - A Non-Invasive Pressure-Based Tongue Interface
Proceedings of the 5th Augmented Human International Conference
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Position Paper: Brain Teasers - Toward Wearable Computing that Engages Our Mind
Proceedings of UbiComp'14 Adjunct
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Sensor Placement Variations in Wearable Activity Recognition
Pervasive Computing, IEEE
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Smarter Eyewear- Using Commercial EOG Glasses for Activity Recognition
Proceedings of UbiComp'14 Adjunct
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Wearable Computing for Older Adults -Initial Insights into Head-Mounted Display Usage
Proceedings of UbiComp'14 Adjunct
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What's on your mind? Mental Task Awareness Using Single Electrode Brain Computer Interfaces
Proceedings of the 5th Augmented Human International Conference
2013
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Activity recognition and nutrition monitoring in every day situations with a textile capacitive neckband
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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Annotate me: supporting active reading using real-time document image retrieval on mobile devices
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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I know what you are reading: recognition of document types using mobile eye tracking
Proceedings of the 17th annual international symposium on International symposium on wearable computers
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I see you: How to improve wearable activity recognition by leveraging information from environmental cameras
Work in Progress at IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM 2013
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My reading life: towards utilizing eyetracking on unmodified tablets and phones
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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Reading Activity Recognition Using an Off-the-Shelf EEG--Detecting Reading Activities and Distinguishing Genres of Documents
Document Analysis and Recognition (ICDAR), 2013 12th International Conference on
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The Wordometer--Estimating the Number of Words Read Using Document Image Retrieval and Mobile Eye Tracking
Document Analysis and Recognition (ICDAR), 2013 12th International Conference on
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Towards inferring language expertise using eye tracking
CHI'13 Extended Abstracts on Human Factors in Computing Systems
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Upright or sideways?: analysis of smartphone postures in the wild
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services (Mobile HCI)
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Who are you?: A wearable face recognition system to support human memory
Proceedings of the 4th Augmented Human International Conference
2012
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Towards Dynamically Configurable Context Recognition Systems
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence
2011
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The opportunity framework and data processing ecosystem for opportunistic activity and context recognition
International Journal of Sensors, Wireless Communications and Control, Special Issue on Autonomic and Opportunistic Communications
2010
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Can magnetic field sensors replace gyroscopes in wearable sensing applications?
Wearable Computers (ISWC), 2010 International Symposium on
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Integrated tool chain for recording and handling large, multimodal context recognition data sets
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing
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On the use of magnetic field disturbances as features for activity recognition with on body sensors
Smart Sensing and Context
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The benefit of activity recognition for mobile phone based nursing documentation: A Wizard-of-Oz study
Wearable Computers (ISWC), 2010 International Symposium on
2009
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Can a Mobile Phone in a Pocket Reliably Recognize Ambient Sounds?
Wearable Computers, 2009. ISWC'09. International Symposium on
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OPPORTUNITY: Towards opportunistic activity and context recognition systems
World of Wireless, Mobile and Multimedia Networks \\& Workshops, 2009. WoWMoM 2009. IEEE International Symposium on a
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Which way am I facing: Inferring horizontal device orientation from an accelerometer signal
Wearable Computers, 2009. ISWC'09. International Symposium on
2008
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Adapting magnetic resonant coupling based relative positioning technology for wearable activitiy recogniton
Wearable Computers, 2008. ISWC 2008. 12th IEEE International Symposium on
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Dealing with sensor displacement in motion-based onbody activity recognition systems
Proceedings of the 10th international conference on Ubiquitous computing
2007
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Symbolic object localization through active sampling of acceleration and sound signatures
Proceedings of the 9th international conference on Ubiquitous computing
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Using acceleration signatures from everyday activities for on-body device location
Wearable Computers, 2007 11th IEEE International Symposium on
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Waving real hand gestures recorded by wearable motion sensors to a virtual car and driver in a mixed-reality parking game
Computational Intelligence and Games, 2007. CIG 2007. IEEE Symposium on
2006
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Distributed modular toolbox for multi-modal context recognition
Architecture of Computing Systems-ARCS 2006
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Using wearable sensors for real-time recognition tasks in games of martial arts-an initial experiment
Computational Intelligence and Games, 2006 IEEE Symposium on
2005
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Where am i: Recognizing on-body positions of wearable sensors
Location-and Context-Awareness
2004
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Studying network protocol offload with emulation: approach and preliminary results
Proceedings of the 12th Annual IEEE Symposium on High Performance Interconnects (HOTI)
2003
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Experimental evaluation of variations in primary features used for accelerometric context recognition
Proceedings of Ambient Intelligence
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